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February 09 2010

Daily Wrap-Up 2.08.10

Here's what went on today in the world of video games, technology and popular culture:



February 09 2010

X-Play Goes Hands-On With Split Second

I've been anxiously awaiting Split/Second ever since I played Pure, the massively underrated ATV racer from a little while back. Luckily, Split/Second look like it could have some broader appeal. Not convinced? Check out X-Play's latest hands-on with SplitSecond for more.

 

 



February 09 2010

Launch Primer: Dante’s Inferno

Ever find yourself in a situation where all of your friends are talking about the latest and greatest game, and you can't contribute to the conversation because you haven't been paying attention? Solve that problem with our Launch Primers: everything you need to know (except the spoilers) about a game that's about to be released.

Dante's Inferno
PlayStation 3, Xbox 360, PSP
MSRP: $59.99 (console), $39.99 (PSP)
ESRB Rating: Mature
 

All Dante's Inferno Content

Videos   |    Previews   |   Screenshot Galleries   |   News Stories

What kind of game is it?

A modern day beat 'em up. A hack 'n slash. Have you played God of War? You have a pretty good idea of what to expect from Dante's Inferno. Dead Space developer Visceral Games have lifted the best elements of God of War's combat and tossed it into a journey through Hell that's based on the first part of Dante Alighieri's three-part epic poem, The Divine Comedy. Dante must travel through the nine circles of Hell to save his princess from none other than Lucifer.

Who's the developer?

Visceral Games, formerly known as EA Redwood Shores, is same studio within Electronic Arts that developed Dead Space. It's not the same team (they're working on Dead Space 2), but you can definitely tell it's from the same thinktank. They also worked on the internally developed the Wii spin-off, Dead Space: Extraction, both The Godfather games and The Simpsons Game.

What's the story?

Most of the people interested in Dante's Inferno probably aren't that familiar with The Divine Comedy, the 14th century poem that Dante's Inferno draws inspiration from. Visceral Games has lifted the basic story setup -- a man pushing his way through the nine circles of Hell, each one representing a different Christian sin, in pursuit of his love, Beatrice -- and tweaked it. The roles of some characters have been adjusted (i.e. Virgil) and plenty of subplots removed, but the journey to the pit of Hell remains.

What'd we say?

It's impossible to discuss Dante's Inferno without discussing its primary influence, God of War. It caused some controversy in the comments, but I argued it was a massive compliment.

"Is imitation necessarily a bad thing? On one hand, the use of the word suggests imitation is easy. I assume most developers who tried to make a game like Halo, Modern Warfare or World of Warcraft will quickly tell you that's not necessarily the case. Good imitation isn't an easy task. Dante's Inferno is a very well crafted action game, largely because it succeeds at using its inspirations effectively."

See it in action:

 



February 09 2010

Up All Night With Bayonetta

Adam gives you the dirty, dirty reasons why Bayonetta’s tight…over the top the combat, and supple…acrobatic death dealing are the perfect recipe for a game that will have you wanting to stay Up All Night.

 



February 09 2010

New Armor, Shotgun For Mass Effect 2 Available Tomorrow

New Armor, Shotgun For Mass Effect 2 Available Tomorrow

Tomorrow, some much anticipated armor and a shotgun will be available for Mass Effect 2 players. Both PC and 360 gamers will be able to download the gear for free at noon through the in-game Cerberus Network. Here's what's on-tap:

Cerberus Assault Armor
Cerberus assault armor is designed for shock troops, turn the tide of battle against creatures or forces that would decimate normal soldiers.
Increases heavy weapon ammo capacity by +10%
Increases shields by +10%
Increases health by +10%

M-22a Eviscerator Shotgun
The M-22a Eviscerator Shotgun is a longer-range shotgun with armor-piercing loads. This design also violates several intergalactic weapons treaties, so the M-22a is not distributed to militaries.

What do you think? Pretty hot, right?

Source: Bioware Forums



February 09 2010

Big, Upsetting Fable III Announcement Coming This Week

Big, Upsetting Fable III Announcement Coming This Week

Upon hearing the news last week that Peter Molyneux and the whimsical wizards over at Lionhead Studios plan to show off Fable III at Microsoft’s X10 event this week, I’m guessing that quite a few Fable fans selected the “Jump for Joy” option from their personal action menus. If this describes your response, then Molyneux has some words of warning for you.

"There’s some – Wow – there’s some very, very big things happening in Fable. Bigger than you think, and it’s going to really going to upset people. I’m really scared. When I go out and tell people what it is, they’re going to get super pissed off. They really are. But it’s the right thing to do,” Molyneux recently told Game Reactor.

Seeing as gamers have come to expect Molyneux games to have their release dates pushed at least a few times, it would be hard to imagine that a Fable III delay would really "piss off" that many gamers. If the game were 100 percent Project Natal-powered, then that would definitely elicit some rather unpleasant feelings among players. This is probably the least likely scenario, seeing as I doubt Microsoft would pull a Tony Hawk Ride with one of their most precious franchises, but anything’s possible I guess. Fortunately, we only have to wait a few days before we know the devastating truth.

Source: Game Reactor (via VG247)



February 08 2010

X-Play Looks At A Decade Of The Sims

Last week marked the 10th anniversary of the release of EA's The Sims. Three games, countless add-ons and millions of players later, The Sims franchise occupies a unique place within gaming culture.

Check out X-Play's all access look at the series in the video below:

 

 



February 08 2010

Be Feedback’s Question Of The Week!

Morning Hangover #71 -- Andrew Looks For Feedback, Patrick Has TV Envy

I seem to be the only person in the office who hasn't finished Mass Effect 2, which is why it's convenient that BioShock 2 has decided to be released the week after, totally screwing with my free time. That's a long way of saying: we're going to be talking about BioShock 2 on Feedback this week, so don't ask any questions about BioShock 2! We've got it covered. That said, if you want to be Feedback's question of the week, it's time to head to the comments.

Also, a reminder. You have a better chance of getting picked if you have an avatar!

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.



February 08 2010

“Something Far-Reaching From Mass Effect” Coming In Early 2011

The Story So Far: Mass Effect

After the launch of Dragon Age: Origins and Mass Effect 2, you'd think BioWare would be quiet for a little while. But according to comments from Electronic Arts COO John Schappert, there is "something far-reaching from Mass Effect" coming between January 1 and March 31, 2011.

Schapper's comments came during a discussion of EA's latest financial results and he provided no other details during the conference call. Is it Mass Effect 3 already? Is it an expansion pack?

In an earlier press release, EA listed an unnamed Dragon Age title coming to consoles, handhelds and PC during the same period. Schappert did not mention the Dragon Age title during the conference call. It's possible Schappert meant to reference Dragon Age, but accidentally said Mass Effect.

I've contacted EA for clarification. Stay tuned.

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.



February 08 2010

MLB 2K10 Examines Pitcher vs. Hitter Gameplay Mechanics

Even though baseball is labeled as a team sport, any good fan knows how easily a game can come down to the dramatic interaction between a great pitcher or hitter. The sports equivalent of a duel. This special installment of the MLB 2K10 Hitters vs. Pitchers series focuses on the retooled hitting and pitching mechanics in the game.